Monday, 20 February 2012

Battle of the Peaks - Union

It is often says that history belongs to the side which ends up writing the history. Here is a quick battle report from yesterdays game from the Union perspective. I'm pretty sure we'll see one from the Southern point of view soon also.

Paul

Last year, we decided that our 2012 Winter club all day game would be an ACW game using the Terrible Sharp Sword supplement for Sharp Practice. Our only problem would be that we weren't completely sure who was coming and what figures we would have.

I decided we could have an escalation style game, starting off with small amounts on the table that we would add to using an accumulated score system with some time cut off to ensure forces would arrive on the table.

In case you are unaware of the Two Fat Lardies rule systems, they use 'blinds' to represent the Fog of War. Typically you will find yourself with a couple of dummy blinds representing very small patrols, in game terms they can move, spot and little else. All other blinds represent real troops which once spotted are placed on the table.



Inspired by the opening battle scenes from the Gettysburg film, we start the game with the Union forces in control of the town and it's Cavalry acting as vedettes further on the table, on blinds.



From the other end of the table.



The Confederates unaware of the Union forces came on to the table. They advance towards the waiting blinds.



The Union cavalry blinds move forward, before long becoming spotted and the figures have to be placed on to the table.



Three groups of cavalry find themselves some cover and prepare their rifles. Repeating rifles and breach-loaders are very effective in these rules, firing twice as fast as the muzzle loaded musket or rifle.



The dismounted cavalry come under fire from the Alabama unit, the far group pushed back due to casualties and shock. The middle group is about to be charged in melee, an artillery piece attached to the cavalry has also come off their blind and opened fire. Closest to the camera, the group there has suffered casualties due to the rebel artillery.



The Union cavalry seem to suffer random firing events (more 1's than 6's), managing to roll up more out of ammunition results than we have ever seen - all in the same turn!

The cavalry manage another volley before they are contacted by the Confederates, after a couple of rounds of combat they are pushed back.



Meanwhile, on the other end of the table the Zouaves move on, moving to reinforce the cavalry.



The Confederate tide rolls on. morale is high at their end of the table.



We reach the cut off point for the next batch of forces, here are the advance elements of the 76th New York on their blinds, whilst on the opposing table end Texan infantry and cavalry advance on.



The Union cavalry had retired and managed to reform itself along with the 12 pounder, both had now found where they had left their ammunition. The 76th came off their blinds and began to form up on the ridge line whilst some of the Alabama Confederates moved across the road to face them. This crucially meant that the Alabama unit was facing two Union units whilst the Texans came on to support them.



The Texans reach the crossroads whilst blinds probe on the other flank.



The Union dismounted cavalry commanded by Lt. William Bacon, pour some withering fire in to the Alabama, whilst their return fire is somewhat feeble.



Major parts of the 76th are now in place behind the cavalry and add their weight to the fire pouring in, the Confederates are pushed back in disarray. The 76th advance and the cavalry remount for a charge on the retreating Alabama. Behind them the Texans are making hard going of getting through the wheat field.



Alas time was called before the Union cavalry could charge home, the two Confederate blinds approaching was their horse which could have ended up in an interesting infantry and cavalry melee.



Despite their early success in easily brushing off the Union vedettes, the Confederates conceded the field of battle and retired to tend to their wounded.

Friday, 3 February 2012

Gloucester Minicon - Show Report

Sunday saw the first outing of the Evesham Wargames Club Zulu War Participation game at Gloucester Minicon, the inaugural event in Gloucester.

A great event for starters, thanks to Robey for putting the effort in. An event by gamers, for gamers, their were perhaps 13 separate games being played with players from across Gloucestershire and Worcestershire.
It was great to catch up with the guy's from the Cheltenham Warchief's and Redditch Wargames Society. I hope we can forge some closer relationships over the coming months.

We were keen to put on a game that would give players a feel for Sharp Practice but not tie them up for several hours.

The scenario was simple - Rescue the Prince.....

We managed to play through 3 games in the day. AAR reports can be found in full on my blog.

http://dusttears.blogspot.com/

Set out below a few pic's from the day.


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