Monday, 21 February 2011

Braaaainssss ............

Last night saw 16 players roll up to game, we had games of three different Warhammers, ( 40K, Fantasy Battle and Ancients), Malifaux and Zombies using Chain Reaction from Two Hour Wargames.

By pooling our 'modern' type terrain we are able to put together a decent looking town centre, the buildings are from a number of sources including Snapdragon, Forgeworld and Plasticville as well as a good selection of scratch builds. Add in some diecast cars and other small bits and pieces for colour.

The zombies are from a number of sources and in all we can probably call on about 200 between us. We have played "All Things Zombies" previously but tonight we wanted a simpler faster game as we had 6 players so we used Chain Reaction with added zombie rules from ATZ. (Chain Reaction 3 is a free download from here.)

Here's a couple of Zed's looking for lunch.

The Hazmat team check vehicles for spares.

The 'family' face off against a zombie, their mix of clubs and bats killed more zombies than anyone else, more importantly they did it quietly!

Geezers check out some "motors", probably looking for expired tax disks.

Some pretty nasty zombies took a fancy to the Biker gang and spend much of the game following them around.

Now the zombies had organised a flash mob recreation of Thriller!

Mrs Grady Old Lady attack the Hazmat team as they attempt to break in to a Renault 5.

From above we see Zombies have got in to the supermarket whilst others have attacked the Bikers.

The Byker gang have taken a casualty, probably PJ or maybe Duncan, another has been knocked to the ground.

With the realisation that supplies were limited (we were collecting petrol, spark plugs, a fanbelt and battery i  order to get a car started), conflict became inevitable. The Hazmat team and Gangstas traded shots attracting the zombies, two fell dead from the Gangsta's surprisingly accurate fire.

The Gangstas found themselves being mobbed by Zeds, but soon made a quick getaway.

The Zeds pour in the direction of gunfire.

The grisly end of the Hazmat team .......

Chris managed to collect all the supplies and was declared the winner, the rest of us went off looking for more modern miniatures armed with clubs, bats, swords and axes. It is too easy to use guns to fight the Zeds but that only ends up attracting them, if only Stu would have let me have the flame thrower.

Another report and more photos can be found at Mark's Wargaming Blog

Monday, 7 February 2011

Mark rips a hole in time and space

A quietish night at the club this week with many having alternate plans, still three interesting looking games.Firstly another match up with Andy's Germans meeting Carl's Romans using the second edition of WAB.

German Cavalry

German Warbands

Allied Cavalry meet the Germans

The second game was a much belated outing for Firestorm Armada, here the Dindrenzi fleet have taken up defensive positions around the planet.


A close of of a Dindrenzi Cruiser.

Steve's Aquan Prime ships are painted in a fantastic two tone blue which look even better in the 'flesh', here is a Poseidon class battleship and a Manta class battlecarrier.

A Dindrenzi cruisers engine explodes leaving a distortion field, basically a tear in time and space.

More Dindrenzi casualties as the Aquans start to bombard the planet.


See Steves blog for his battlereport, the link is here. All the Spartan games have some nice mechanics and are pretty easy to play - just the thing for for a club game night as games can be set up at the last minute and use a minimum of terrain. A variety of races give opportunity for players to build small fleets of their own without having to spend a fortune.

Dane and Chris gave the Napoleonic variant of Warmaster a go, with Russians face off against the French.